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The Arsenal Files Collection #8 (Arsenal Computer) (1996).ISO
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1996-12-28
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█████ The Arsenal Files #8
█████ Games - Quake
█████ PATH: \G_QUAKE
222X3DM.ZIP 7656 09-07-96 222x3 - Quake Deathmatch Level
| Small simple dm level.
2FORT23.ZIP 371330 11-03-96 Quake: - 2 forts
| Info [-/-/D] New -/-/./././- (by GamesNet)
| TeamFortress v1.3 Quake Map
3GRENADE.ZIP 141274 10-01-96 Quake: - GRENADE MODS
3WAVE23.ZIP 1045161 10-17-96 Quake: - Threewave Capture
| Info [././.] New ./././-/./. (by GamesNet)
4ZOMBIES.ZIP 155142 11-20-96 Quake: - Zombies!
| Info [././.] New ./././-/./. (by GamesNet)
| Who doesn't love zombies? Well, I figured th
| was one type of z
| very much needed, but missing from Quake. No
| can love (loathe
| even more.
5150.ZIP 479625 09-21-96 Quake REG 1.01 or hi: - 5150
| Info [-/./D] New ./././././. (by GamesNet)
| 5150 is a Deathmatch only bsp.
| For use with registered 1.01 or higher.
ABOMB6.ZIP 15410 09-21-96 Quake: - Atom Bomb Info [./-/.] New
| -/-/./././- (by GamesNet) If you thought
| lightning gun discharges were fun underwater,
| just wait! Uses about half of all ammo
| possible, kills others, and leaves you with
| 1-3 health. It will explode after 30 seconds
| or until touched by someone other than you.
ACBETA1.ZIP 1075194 10-07-96 Quake: - AIRCRAFT v0.9
| (Public Beta, First release)
ADVQCC.ZIP 64095 10-22-96 Quake: - Advanced QCC Version 2
| Updated by Walter Lord
| This is an improved rework of the Quake compi
| by John Carmack.
ALSC.ZIP 353344 10-14-96 Quake: - ALSC Deathtrap by Darin Mc
| Info [-/-/D] New ./././././. (by GamesNet)
| This is a medium sized DM level, based
| somewhat on my workplace. This was more
| a learning attempt, but still pretty neat.
ALTHOME.ZIP 7856 10-01-96 Quake: - Chris Hilton
AMGOTHQ.ZIP 642296 11-20-96 Quake: - American GothiQuake V2.0
| Info [././.] New S/G/./././- (by GamesNet)
| American Gothic patch for Quake.
| Play at being Lucus Buck - watch out
| for Caleb, though. Sounds and skins
| modifications. Fave sample:
| "some day we'll make that hate work
| for you" - player to dead shambler.
ANTICAMP.ZIP 35875 10-22-96 Quake: - AntiCamper v1.0
ARENA1.ZIP 210645 11-10-96 Quake: - Arena 1
| Info [-/./D] New -/-/./././. (by GamesNet)
| A small DM level designed for at least 3 play
| preferably more, fast moving and really spook
| when
| the lights go dim... I'd say It would be too
| crowded for more than about 8 players.
ARENA2.ZIP 109549 11-20-96 Quake: - The Arena Returns
| Info [S/-/D] New ./././././. (by GamesNet)
| Large deathmatch level with central supply ar
| Changes made to allow for better deathmatch f
| more than two players. Lots of secret areas.
| Everything is included except quad damage and
| the pentagram.
ARKA.ZIP 364977 10-23-96 Quake: - The ARKA sections
| Info [-/-/D] New -/-/./././- (by GamesNet)
| This my 5th Deathmatch level, and this level
| is the greatest, the level is big but not to
| I wanted to create a better level than the ot
| a level you want to play all the time ...
| After the famous BENTA base ... the ARKA sect
| Download the file and you will see that I'm n
| joking. !PLEASE! after you have played the le
| please tell me how you like or dislike it ...
ARMA1.ZIP 227449 09-29-96 Quake: - ARMAGEDDON 1
| Info [-/-/D] New -/-/./././. (by GamesNet)
| DM Level for Quake Registered, suitable for 2
| players
| AUTHOR : Matthias Worch
| EMAIL ADRESS : Matthias.Worch@uni-essen.de
| AUTHOR INFO : Author of The Troopers'
| Playground for DooM II,
ARMA2.ZIP 467851 10-23-96 Quake: - Armageddon 2
| Info [S/-/D] New -/-/./././. (by GamesNet)
| Here it is, the second Armageddon level. What
| started as a pure dm map has become a combine
| single/DM level that plays well in both modes
ASC2MAP.ZIP 87484 10-01-96 Quake: - A 3ds4 .asc to .map converter
| (for DOS). Made with DJGPP.
AVENGQ.ZIP 380890 11-10-96 Quake: - Avengers of Quake !
| Info [././.] New -/G/./././- (by GamesNet)
| This puts the popular Avengers characters in
AXEME7.ZIP 296215 10-17-96 Quake: - axeme7
| Info [S/-/D] New ./././././. (by GamesNet)
| A fairly simple level designed mainly for
| deathmatch
BABEL.ZIP 506352 11-03-96 Quake: - Tower of Babel
| Info [S/C/D] New S/-/./././. (by GamesNet)
| Have you ever played Doom? Then you'll
| know what this is about. If you don't
| want to be surprised, go on and read
| spoiler.txt
BASMNT.ZIP 40085 11-03-96 Quake: - Basement
| Info [-/-/D] New -/-/./././- (by GamesNet)
| Small DM level for 2-5 players
BATCHMAP.ZIP 41988 10-01-96 Quake: - BatchMap version 1.0
| .MAP -> .BSP front end
BATTLE.ZIP 322815 11-20-96 Quake: - The Battlefield
| Info [./-/D] New -/-/./././- (by GamesNet)
| My first attempt at a Quake DM level, created
| using Worldcraft. It's 3 major rooms, with mo
| to come. I'm uploading it for some feedback,
| I can make the final release super.
BEAVIS.ZIP 2244255 10-14-96 Quake: - Beavis Quake Deathmatch Sounds-
| ·This one has monster sound and everything!
| ·Instructions:
| ·Hmm hmm, just unzip it in the Quake director
| ·something, hmm hmm... and start Quake
| ·with -game beavis... hmm hm hmhmhmhm,
| ·buttmunch........
| ·Oh yea, check out "The Quake Chronicles" or
| ·I'll get medievil on your ass... be-ach!
BENTA.ZIP 358819 09-21-96 Quake: - The BENTA Base
| Info [S/-/D] New -/-/./././. (by GamesNet)
| DM Level for Quake Registered, suitable for 2
| players
| AUTHOR : Tom Winger
| EMAIL ADRESS : tomwing@ycom.or.at
BGBOT16.ZIP 246986 09-29-96 Quake: - BG Bot
| Info [././.] New ./././-/./. (by GamesNet)
| What started as a TM bot has drasticly change
| Now using the Player model, in Deathmatch the
| menacing bots will have you on your toes.
| Respawning
| when they die. In one player or coop, one bot
| help conquer the levels with you.
BGBOT20A.ZIP 370045 09-30-96 Quake: - BG Bot
| Info [././.] New ./././L/./. (by GamesNet)
| This is the ALPHA version. I know there
| are many, many bugs. If you find any it
| is ok to mail me about it. Just don't go
| overboard.
BLACKMAJ.ZIP 5653 09-07-96 Black Majik - Quake Deathmatch Level
| An AWSOME Quake deathmatch level built
| from John Carmack's level JOHNC99.MAP.
| I've changed it a sh@#load and suited
| it for deathmatch. If you haven't yet got
| this level.... GET IT NOW !!!!!!!
BLUELGN.ZIP 123381 11-03-96 Quake: - Blue Lagoooon
| Info [././D] New -/-/./././. (by GamesNet)
| Made this in 8 hours, hopefully cool dm level
| for ya guys. Well its blue and fun. Also has
| patented gibber of mine.. I made Runways and
| Galore both available on cdrom.com..........
| Hey talk to me in #hexen, #quakeed, #quake_c
| #quake2, in undernet of course
BNBDMS4.ZIP 1584838 10-01-96 Quake: - Beavis and Butthead-
| Quake Deathmatch Sounds-
BOMBS8.ZIP 159095 10-01-96 Quake: - Bombs8 QuakeC weapon patch by PVP
BOMBS9.ZIP 165020 10-22-96 Quake: - Bombs9 QuakeC weapon patch by PVP
| Bombs9 is a fully networkable quakeC patch th
| enables 2 extra gr
| launcher modes and 2 extra rocket launcher mo
BONE.ZIP 135849 10-01-96 Quake: - Give that doggie a bone! - A QuakeC
BORT22.ZIP 255742 10-14-96 Quake: - Bort's QuakeC Mod v2.2
| Compiled with the new Quake v1.06 source code
BOTSKN20.ZIP 389727 11-03-96 Quake: - BotSkin (for Quake 1.06)
| Info [././.] New ./././L/./. (by GamesNet)
| Originally a BGBot(1.6) hack, this little
| project started with the inclusion of
| skins to help distinguish between the bots.
| Now includes improved combat ai, fixed attack
| code, all the death animations, bodies that
| stay and MORE! Just added: Teamplay! Make a
| team of bots and go head to head with your
| HelperBots!
BOXEDIN.ZIP 390756 11-20-96 Quake: - BOXED IN
| Info [-/-/D] New -/-/./././- (by GamesNet)
| Deathmatch level that is a large courtyard
| with 16 buildings in a 4X4 pattern. Wind
| brushes in each one take you to the roof-
| tops, and 4 of the buildings lead down into
| a labyrinth with the best weapons, but very
| tight space. There are PLENTY of weapons
| spread throughout, so you shouldn't have to
| use the axe. (whew, I feel much better now!)
BOXING.ZIP 76900 10-17-96 Quake: - The Boxing Arena
| Info [-/-/.] New -/-/./././- (by GamesNet)
| Awesome boxing arena, 2 dm starts, pretty sma
| but it kicks ASSS!
BREAK008.ZIP 267480 11-20-96 Quake: - break008 v1.0
| Info [-/-/D] New ./././././. (by GamesNet)
| Medium sized deathmatch level including a coo
| lava shrine, small corridors, open areas etc.
| There are also some hidden areas (look for
| them WITHOUT noclip!), teleporter shortcuts
| and so on.
| I tried to place all of the items as "fair" a
| possible, so no one could win just by staying
| at the right place and keeping the ctrl-butto
BSP44A.ZIP 313819 10-14-96 Quake: - BSP 0.44a - A Quake Editor.
BSPINFO.ZIP 251372 10-01-96 Quake: - bspinfo
| I have optimized the bspinfo program in the q
| utilities just a
| see how much better/faster the thing runs wit
| those huge array
| idbspnfo: recompiled the source code from id
| with watcom
| bspnfo10: version 1.0 of the recode. It doe
| not use the static
| · Also changed the bsp version error
BSP_V043.ZIP 616095 11-03-96 BSP is a QUAKE editor WITH DIRECT3D
| SUPPORT!!!!!
| [NEEDS WIN95/WINNT]
BSTCHEAT.ZIP 146714 10-01-96 Quake: - ULTIMATE CHEAT PATCH
BTHNT10.ZIP 134936 09-29-96 Quake: - Bot Hunt
| Info [././.] New ./././-/./. (by GamesNet)
| Impulse 100 creates 1 bot, but up to 13 with
| different names.
| This(these) bot(s) will help you in co-op and
| kill you in deathmat
| computer sucks and can only handle up to 9. T
| bots will be
| like a real player. Can pick up everything,
| the invisibility
BTR1.ZIP 377328 10-23-96 Quake: - Beat The Reaper I
| Info [-/-/D] New -/-/./././- (by GamesNet)
| A DM/Team Level aimed at 2 to 12
| player games
BTR2.ZIP 330722 10-23-96 Quake: - Beat The Reaper II
| Info [-/-/D] New -/-/./././- (by GamesNet)
| A DM/Team Level aimed at 2 to 12
| player games
BTSKN22.ZIP 390346 11-10-96 Quake: - BotSkin (for Quake 1.06)
| Info [././.] New ./././L/./. (by GamesNet)
| Originally a BGBot(1.6) hack, this little
| project started with the inclusion of
| skins to help distinguish between the bots.
| Now includes improved combat ai, fixed attack
| code, all the death animations, bodies that
| stay and MORE! Just added: Teamplay! Make a
| team of bots and go head to head with your
| HelperBots!
BUB2.ZIP 273655 10-17-96 Quake: - BUBBAH'S SLATE!!!
| Info [S/-/D] New -/-/./././- (by GamesNet)
| Full Quake map & funny deathmatch
BUBBAH.ZIP 321623 10-14-96 Quake: - **Bubbah's Lair**
| Hello everyone,
| This is a level created using 3dstudio and ma
| into a map
| file using Voltron's keyscript (WAY COOL!!!).
| And is meant for single player or deathmatch,
| though the latter hasn't been tested yet.
| This is as much as I can do without crashing
| computer.
| It's a small level with no secrets and no use
BUUUH.ZIP 159116 10-01-96 Quake: - Scare to Death v0.9 (tm)
| Now you can scare the other DM players to dea
| Works only with registered Quake 1.01. (Cool
| Made by Bo Sorensen <c918873@student.dtu.dk>
CAMPKILL.ZIP 22806 10-01-96 Quake: - Camper-Killer & Next-Level Randomize
CAMPKI~1.ZIP 43267 10-14-96 Quake: - Camper-Killer, Next-Level Cycler,
CANNON.ZIP 196683 09-21-96 Quake: - A373317 Phased Pulse Cannon
| Info [S/C/D] New S/G/./././. (by GamesNet)
| Note: Portions of this file have been delete
| the interests of national security. To anyon
| intends to opperate this weapon, it is highly
| recommended to read this text.
| The A373317 Phased Pulse Cannon is an experim
| mass destruction weapon from the engineers at
| . Using the same theories
| the teleporter, it fires small space-time
CAPTFLAG.ZIP 17015 10-22-96 Quake: - This is a replacement skin for the
| player.mdl to be used
| the capture the flag games. I made this to
| eliminate the
| confusion that comes from a player on blue te
| wearing a
| red shirt and visa versa. This is the Quake-
| with the
| the pant's color for his shirt.
CATADOOM.ZIP 380219 10-14-96 Quake: - Catacombs of Doom (Lair of the Phoen
| Info [-/-/D] New -/-/./././- (by GamesNet)
| A Deathmatch level based specifically one
| of our favourite Doom2 Level and appropr-
| iately "Quake-ified".
CBOT1.ZIP 247109 11-03-96 Quake: - Eliminator Bot Deathmatch Level
| Info [././.] New ./././-/./. (by GamesNet)
| This is a level I made for the EliminatorBot
| you need to go a
| with this level, as this level was inspired b
| the House of Cythn
| on the net, but rocks with bots.
CHASECAM.ZIP 14090 09-21-96 Quake: - Chase cam
| Info [././.] New ./././././. (by GamesNet)
CHASEROC.ZIP 159456 10-06-96 Quake: - Chase Rocket, v0.1
| Info [././.] New ./././././. (by GamesNet)
| Chase cam v3.3, (which isn't released yet) is
| built into this
| patch also. The main improvement of 3.3 is t
| targeter.
CHILLERS.ZIP 270141 09-29-96 Quake: - Chillers
| Info [-/-/D] New -/-/./././. (by GamesNet)
| This is my first quake map. This deathmatch l
| is
| based on a club I like to go to.It has sort o
| medevil theme to it. Medium sized with all th
| weapons.
CHNDLIER.ZIP 4164 11-03-96 Quake: - Chandelier
| Info [././.] New ./././-/./. (by GamesNet)
| This is just a chandelier I whipped up.
CHSE1M1.ZIP 125597 10-01-96 Quake: - This is a demo using Rob Albin's
| ChaseCam2.
| Chasecam2 is a kick ass patch! get it!
CLAUS.ZIP 34354 10-01-96 Quake: - yeah this is my level for quake
CLIMB.ZIP 160585 10-17-96 Quake: - The Climb
| Info [S/-/-] New ./././././. (by GamesNet)
| Testing out some new things as far as
| architecture(ie.ramps, slope
| etc.)
CLOGGED.ZIP 104885 09-29-96 Quake: - Clogged (Version 1.1)
| Info [-/-/D] New ./././././. (by GamesNet)
| A deathmatch level consisting of a battle
| arena, hallways around the perimeter, lower
| and upper water rooms, and strange flooded
| tubes connecting them all.
| Note: This level was comp
| via QBSP et all
| for registered Quake versions 1.00 & 1.01.
| Effects of running this BSP with other versio
CLOWN.ZIP 127907 11-20-96 Quake: - Clown Soldier
| Info [././.] New ./././L/./. (by GamesNet)
CLUSTER.ZIP 20779 10-01-96 Quake: - CLUSTER
COFFIN.ZIP 180867 10-17-96 Quake REG 1.01 or hi: - The Coffin: Quake
| DeathMatch Level
| Info [-/./.] New ./././././. (by GamesNet)
| The Coffin is a relatively small Deathmatch-o
| level for Quake. There
| are three main areas: a two-story square aren
| a smaller square arena with stairs, and a sew
| There are many teleporters, weapons, and armo
COLORCRO.ZIP 106676 10-01-96 Quake: - MY NEW IMPROVED CROW MDL
COM.ZIP 241524 10-17-96 Quake: - Challenge of the Masters for QUAKE
| Info [-/-/D] New -/-/./././- (by GamesNet)
| Challenge of the Masters is a small but tight
| DeathMatch level for Quake. Tons of angled
| ramps able you to to drop grenades on the
| unsuspecting foes below while they exchange
| rocket fire with you. Teleporters wisk you
| speedly to the second floor where you will
| have the advantage to dish out your carnage.
| Fast and furious action. A bloodfest.
COMPASS.ZIP 132458 09-29-96 Quake: - Display direction player is facing
| Info [././.] New ./././-/./. (by GamesNet)
| This mod will display the direction you are
| facing whenever you
| hits the TAB key. (don't worry, TAB still sho
| scores).
COMPRESS.ZIP 59130 10-14-96 Quake: - The Compressor
| from The QuakeLab based on a concept by David
| Spell
COMPV09B.ZIP 7607 10-01-96 Quake: - C o m p i l e v0.9 beta
| ====================================
| Compile v0.9b, a command-line driven
| shell for QBSP, LIGHT and VIS - the
| id Quake level compiling utilities.
| Compile supports:
| -* Multiple map files with identical
| · parameters
| -* Full manual control of all
| · command line parameters for QBSP,
COOL_WEP.ZIP 126582 10-01-96 Quake: - This QuakeC patch changes
| a couple of the weapons...
COOP-PAK.ZIP 164596 09-21-96 Quake: - Co-op Pack
| Info [././.] New ./././././. (by GamesNet)
| f the Modification
| -------------------------------
| My compilation of others patchs. This is mad
| for single and
| co-op play(don't you people ever get tired of
| deathmatch?).
| Put together not to give an advantage, but a
| little wider choice
COWBOY.ZIP 20390 10-22-96 Quake: - Angel Eyes Skin Replacement for Play
CROSSME.ZIP 101589 11-10-96 Quake REG 1.01 or hi: - Cross Me
| Info [-/./D] New ./././././. (by GamesNet)
| Deathmatch only map.
| Best with 3-5 players.
| There is NO EXIT in this level.
CSPIKE10.ZIP 135636 09-30-96 FILE: cspike10.zip
| CONTENTS: spikes.qc weapons.qc progs.dat
| progs.src spike10.txt
| AUTHOR: Charlie Zimmerman
| EMAIL: czimmerm@cyberenet.net
| HOME:
| http://www.cyberenet.net/~czimmerm/quake.html
| CHANGES: OOOPS. Major bug fixed. If the
| grenade launcher was fi
| the nailguns quake crashed. Now that is fix
CUJGRAP.ZIP 550240 11-20-96 Quake: - Me and my dog Cujo
| Info [././.] New ./././L/./. (by GamesNet)
CYBRDMON.ZIP 506352 11-10-96 Quake: - Tower of Babel
| Info [S/C/D] New S/-/./././. (by GamesNet)
| Have you ever played Doom? Then you'll
| know what this is about. If you don't
| want to be surprised, go on and read
| spoiler.txt
DARKBT01.ZIP 315383 11-10-96 Quake: - Dark Bot
| Info [././.] New ./././L/./. (by GamesNet)
DARKHALL.ZIP 1663838 11-03-96 Quake: - Dark Halls V1.01
| Info [-/-/D] New -/G/./././- (by GamesNet)
| Deathmatch level for Quake(tm), intended for
| 3-4 players,
| about the size (and style) of DM2.
DARTS06.ZIP 156551 10-01-96 Quake: - Poison Dart Gun v0.6 Adds a poison
| dart gun : shoots darts which cause health to
| gradually drain.
DAS_QDM1.ZIP 145634 10-01-96 DaScott's Quake Deathmatch mods v1.0
| ====================================
| by DaScott (on #quake)
| dascott@richnet.com and
| entreri@richmond.infi.net
| Type: Server required only
| Target: Deathmatch!
| Source: Not included; Coming soon!
DBTD.ZIP 143001 09-29-96 Quake: - Death By The Dozen
| Info [././.] New ./././././. (by GamesNet)
| A DM Level aimed at 4-8
| player games. A detailed text file is include
| in the dbtd.zip file.
DEATHIC.ZIP 74167 11-20-96 Quake REG 1.01 or hi: - Death is Coming: Quak
| DeathMatch Level
| Info [-/./.] New ./././././. (by GamesNet)
| Quite small, but totally action packed Quake
| deathmatch map. Mini castle/tower/hut thing
| in middle of map, rafters/ledges around sides
| and catwalk over head. 10 respawn points.
DEATHX3.ZIP 110468 11-03-96 Quake: - deathx
| Info [-/-/D] New -/-/./././- (by GamesNet)
| TeamFortress v1.3 Quake Map
DECOYZ.ZIP 146516 09-21-96 Quake: - Decoyz Quake QC Modification
| Info [././.] New ./././././. (by GamesNet)
| Bind a key to IMPULSE 61 to throw the decoy
| activator(Looks like a
| Bind a key to IMPULSE 62 to activate the deco
| Bind a key to IMPULSE 63 to remotely detonate
| decoy.
| Bind a key to IMPULSE 64 to switch the decoy
DECOYZ2.ZIP 69693 09-29-96 Quake: - Decoyz Quake QC Modification
| Info [././.] New ./././-/./. (by GamesNet)
| I wanted to make these decoyz for use in DEAT
| MATCHES after looki
| decoy and hologram mods. Most of those didn'
| work quite
| right or have what I wanted.
| Bind a key to IMPULSE 61 to throw the decoy
| activator(Looks like a
| Bind a key to IMPULSE 62 to activate the deco
DECREE.ZIP 559503 11-20-96 Quake: - Devil's Decree
| Info [S/C/-] New -/-/./././- (by GamesNet)
| Full Quake map.
DEEPFRY.ZIP 80468 10-06-96 The Deep Fryer Cage - from The QuakeLab
DELIRIUM.ZIP 472085 11-10-96 Quake: - Demented Delirium
| Info [S/C/D] New -/-/./././- (by GamesNet)
| This level was made for deathmatch, and has m
| items laying around in it for deathmatch play
| However, because i
| to find people to play deathmatch levels with
| than to play it by
| I have inputted some monsters to wack at. Du
| the large number
| I MADE IT HARD. So be sure to put all the
DEMOCH2.ZIP 147601 09-29-96 Demo Charges v2.0 for Quake. This addon
| gives you a demolition bomb that will attach
| to anything and allow you to detonate from
| a distance. Very cool. New Graphics.
DESPAIR.ZIP 328447 10-06-96 Quake: - Liquid Despair
| Info [S/-/D] New -/-/./././- (by GamesNet)
| Single player level for registered Quake.Well
| planned,
| ,nicely designed lighting and texture matchin
| monsters,working doors,exit(takes you to e1m8
| lots of places to kill things.>:)
DETHCRSS.ZIP 172772 11-03-96 Quake Registered v1.: - Death Cross v1.0
| Info [S/-/D] New -/-/./././. (by GamesNet)
| Quake BSP
DM3RULES.ZIP 125251 09-21-96 Quake: - DeathMatch 3 Rules (QuakeC patch)
| Info [././.] New ./././././. (by GamesNet)
| Makes weapons stay in play, like they
DM5-HELL.ZIP 938274 09-30-96 -------------------------------------
| ·7 Quake Maniacs kicking ASS in DM5!
| -------------------------------------
| Watch me going ASSASSIN at frag >50!
| =====================================
DMCAM11.ZIP 150498 09-29-96 Quake: - DocWilco's DeathMatch Camera
| Info [././.] New ./././-/./. (by GamesNet)
DMMDE321.ZIP 73958 10-06-96 Quake: - Deathmatch Modes
DMROCK_1.ZIP 294952 10-01-96 Quake: - Dm Rocks v.5
DOB.ZIP 201431 10-17-96 Quake: - Dynasty of Blood for QUAKE
| Info [-/-/D] New -/-/./././- (by GamesNet)
| Dynasty of Blood is a small but tight
| DeathMatch level for Quake and features
| a wind tunnel to aid you in reaching the
| rafters where the better weapons lie.
| If you locate the secret area the Quake
| Power awaits you. Ment for 2 to 4 players,
| Dynasty of Blood has 8 DM starts. A bloodfest
DOGGET1.ZIP 325648 09-29-96 Quake Registered 1.0: - DOGGET1.1
| Info [-/./D] New ./././././. (by GamesNet)
| Death match level based loosely on old doomII
| wad. Has traps and tricks and other
| groovy stuff that is quake styled..
DOGGIE.ZIP 130845 09-21-96 Quake: - ....Doggie Rocket
| A neat patch I made myself. It turns your bor
| rockets
| into DOGGIES! When you launch them, 'Woof!
| Woof!' when they
| explode, they whine.
DOOMGUNS.ZIP 136229 10-17-96 Quake: - DoomGuns
| Info [././.] New ./././././. (by GamesNet)
DOTD.ZIP 274695 09-21-96 Quake: - Death On The Docks
| Info [-/-/D] New -/-/./././- (by GamesNet)
| A DM Level aimed at 4-8 player games
DPT106.ZIP 180217 11-20-96 Quake: - Deathmatch Power Toys
| Info [././.] New ./././-/./. (by GamesNet)
DQLBETA.ZIP 45681 10-06-96 Dan's Quake-C Launcher Version .05 ß
DRAKOPF.ZIP 805005 11-03-96 Quake: - DRAKOPF
| Info [S/-/D] New -/G/./././- (by GamesNet)
| 2 single-player levels(It was 1 level;2Mb,108
| brushes
| ,ok,I got carried away) The 1st part starts o
| in the
| mountains leading to the castle Drakopf.It
| contains a
| 'dopefish'style secret,and the usual gang of
| monsters.
DRKEY012.ZIP 833015 10-06-96 Quake: - DarkEye Guided Missile v0.12
DRONE03.ZIP 127369 10-01-96 Quake: - Drone v.03
DROPDE-2.ZIP 499914 10-01-96 Quake: - DROP DEAD v1g
DRUG.ZIP 163251 10-17-96 Quake: - drugged quake player demo
| Info [././.] New ./././-/./. (by GamesNet)
| Quake character got some dope (by divine
| intervention).
DRUGQC.ZIP 7499 10-23-96 Quake: - drugged player quake c patch
| Info [././.] New ./././-/./. (by GamesNet)
| Impulse 12 will start the fun. Try to play qu
| on nightmare now.
DTHMAP.ZIP 237094 10-23-96 Quake: - DeathMap
| Info [-/-/D] New ./././././. (by GamesNet)
| My first venture into creating levels
| for Quake. Has a wind tunnel, spike-
| shooters, a collapsing bridge, and
| a crusher. Also has two teleporters.Has
| an original trap, which is easy enough
| to escape though.
DTHSPWN2.ZIP 373379 10-01-96 Quake: - DeathSpawn2
| Info [././D] New -/-/./././. (by GamesNet)
| This is the second version of the level
| DeathSpawn.
| I added some more cool things too enhance
| deathmatch
| play and changed some textures too make it lo
| better.
| You will definitly notice the difference's si
| i also
DUKEMOD.ZIP 183619 10-01-96 Quake: - Dukemod
DUNGEON.ZIP 110635 10-06-96 Quake: Deathmatch Dungeon I
| Info [./-/.] New -/-/./././- (by GamesNet)
| This is a small deathmatch level for 4
| players (only 4 starts). We have played
| this with 3 deathmatchers and it has got
| some action :). Prepare to get fragged...
| BTW, to get to the upper floor, jump when
| you are below the round holes on ceiling.
DXF2TRI.ZIP 73973 10-01-96 Quake: - DXF2TRI
| DXF polyline/polygon to triangle converter
E1M1ANG.ZIP 209850 10-06-96 Quake: - Uh... here's a demo of a nice guy
| (that's me) beating E1M
| with 100% secrets and 100% kills, with an axe
| know it's already
| been done, but I do it a little differently (
| those of you who
| didn't like how it was done before). You'll k
| what I mean when
| see it. Anyhow, thanks to Smack for doing the
| first one. If he did
E1M2_215.ZIP 129478 10-01-96 Quake demo, S/W ver 1.01
| (runs on reg. ver also)
EARTHWAR.ZIP 19567 09-06-96 Duke Nukem 3D: EARTHWAR (Version 1.3) (Single
| Player, DukeMatch). A battle zone near a majo
| quake site...
EBASE1.ZIP 48558 11-10-96 Quake: - EarthQuake Base
| Info [-/-/D] New -/-/./././. (by GamesNet)
| A small level kind of like Qhenge only with a
| industrial setting. This level is great fun
| in a DeathMatch with Bots. I made it to be
| used with the Reaper bot.
EDM-V099.ZIP 8109 10-14-96 Quake: - Extra Deathmatch Modes Module
| Info [././.] New ./././././. (by GamesNet)
EFXB1.ZIP 153624 10-07-96 Quake: - EFX v1.0b (Beta, First release)
EJECT.ZIP 129027 09-29-96 QuakeC Addon that makes the shotguns eject
| shell casings! Very cool. New sounds/graphics
ELB_DM3.ZIP 5746 10-09-96 Quake: - Dm3 (The Abandoned Base)
| Info [././.] New ./././././. (by GamesNet)
ELDEN1.ZIP 368535 10-06-96 Quake: - EldenCross!
| Info [S/-/-] New ./././././. (by GamesNet)
| A single playercool map ...
| Using metal.wad, with 23
| monsters.
ELIM-VX1.ZIP 12923 09-29-96 Quake: - DM1 and E1M2 maps for Eliminator Bot
| Info [././.] New ./././-/./. (by GamesNet)
ELIM14.ZIP 161571 09-29-96 Quake: - Eliminator CBot Engine
| Info [././.] New ./././-/./. (by GamesNet)
ELIM14PK.ZIP 1921438 10-01-96 Quake: - This is the latest version of ELIM 1
ELIMD2M7.ZIP 4527 10-01-96 Quake: - D2MAP07 for Eliminator Bot
| Info [././D] New ./././-/./. (by GamesNet)
| I don't like the deathmatch levels in Quake v
| much, actually th
| nice but I had enough of them... I was very h
| to see Tom Musta
| Quake version of Doom2's map07, which is a gr
| deathmatch level,
| never got to play more than two players here.
| This map07 is grea
ELIMDESO.ZIP 386906 09-30-96 Quake: - House of Desolation bsp map for
| Eliminator Bot
| Info [././.] New ./././-/./. (by GamesNet)
ELIMDM4.ZIP 162822 09-29-96 Quake: - DM4 map for Eliminator Bot
| Info [././.] New ./././-/./. (by GamesNet)
ELIMTST1.ZIP 155110 09-29-96 Quake: - Eliminator CBot Engine - Level
| Construction Set
| Info [././.] New ./././-/./. (by GamesNet)
| This is a construction set for creating level
| for use with the
| Eliminator Bot Patch and the CBot Engine.
| It contains a compiled version of the Engine
| Test Mode,
| a copy of the Eliminator Waypoint Guide, plus
| example level
EL_DOTD.ZIP 271010 10-14-96 Quake: - Eliminator does Death On The Docks
| Info [-/-/-] New -/-/./././- (by GamesNet)
| A DM Level aimed at 4-8
| player games, now compatible with the Elimina
| Bot
| patch.
EL_KYSE3.ZIP 493760 10-06-96 Quake: - kysenty3 map for the eliminator bot
| Info [././.] New ./././-/./. (by GamesNet)
ETHELL.ZIP 160682 11-03-96 Quake: - Et's Level Of HELL!!!!
| Info [./-/-] New -/-/./././- (by GamesNet)
| Cool Single play level. Awesome actually. Jus
| try it. It is prett
ETWORLD.ZIP 592230 11-03-96 Quake: - E.T.'s World
| Info [./-/-] New -/-/./././- (by GamesNet)
| A Mario-like single player Quake map.
EXPLVER1.ZIP 57271 10-06-96 Exploding Walls v1.0 from The QuakeLab
E_QHENGE.ZIP 78645 10-06-96 Quake: - Eliminator Does QuakeHenge
| Info [././D] New ./././././. (by GamesNet)
| QHenge is great, its fast, simple and alot
| of fun, but wait theres more! Now with
| Eliminator code bring on gibbed death madness
| Mod includes basic eliminator code, not much
| really, just enough to make it fun. Also
| Qhenge now sports a lightning gun instead of
| a rocketlauncher, an extra nailgun or two
| some armor, and more ammo.
FAKEIT09.ZIP 130314 11-10-96 Quake: - Fakeit
| Info [././.] New ./././-/./. (by GamesNet)
FAST3.ZIP 153363 11-03-96 Quake: - Fast Flag
| Info [-/-/D] New -/-/./././- (by GamesNet)
| TeamFortress v1.3 Quake Map
FASTQCC.ZIP 154800 10-07-96 Quake: - This is the standard qcc with a num
| of mods to make i
| Mostly for unix users, but if you have a PC
| compiler (hopefully gc
| should compile ok.
| · On the included .qc files this compiles abo
| twice as fast. The
| mods to make it go 3.5x-4x faster just don't
| for some reason.
| stay on top of it. This version DOES work. ;)
FEMPLAYR.ZIP 20544 10-06-96 Quake: - This is a texture replacement
| for the player in Quake. It replaces the pla
| in
| Quake with a female warrior.
FFIELD.ZIP 686007 11-03-96 Quake: - Union Force Field
| Info [././.] New ./././L/./. (by GamesNet)
FIRE.ZIP 149582 09-21-96 Quake Registered 1.0: - fIreZtar's First
| Info [././D] New -/-/./-/-/. (by GamesNet)
| Now VISed!
| One wind-tunnel,two lifts,a grenade launcher,
| Rather neat small DM level.
| Btw, don't pay attention to the message
| "bonus item fell out..etc", it's just coz
| I Hex edited it at the end and took out an
| armor.
FIREPOWR.ZIP 140748 10-01-96 Quake: - Freak's Firepower
FLAMES.ZIP 370608 09-30-96 Quake: - FLAMES & FLARES - the Quake flames a
| flare addition!
| Info [././.] New ./././L/./. (by GamesNet)
| I was just playing with QuakeC, trying to add
| weapons.. and th
| kind of emerged while I was writing something
| completely different
| original project failed miserably (I've given
| now) so I started
| these instead..
FLARE2.ZIP 124891 10-01-96 Quake: - Quake Flares 2
FRAGGIN.ZIP 249516 10-01-96 Quake: - fraggin.dem Hall.bsp
FRAGYARD.ZIP 152467 11-10-96 Quake: - Fragyard
| Info [-/./D] New -/-/./././. (by GamesNet)
| My first attempt at Quake editing.
| This map was based on the Quake map
| d2map07.bsp by Tom Mustaine, which was
| a remake of the Doom 2 map 7. My friends
| and I liked it so much, we wanted
| to extend it a bit, by adding some more
| brushes and changing a few things.
FRCASTLE.ZIP 326667 11-03-96 Quake: - Fear Castle
| Info [S/./D] New ./././././. (by GamesNet)
| Single and Deathmatch Quake castle map
| Additional thanx to : id, bsp, and the ot
| tools
FREDCAST.ZIP 209420 10-23-96 Quake REG 1.01 or hi: - FredCast
| Info [-/./D] New ./././././. (by GamesNet)
| Deathmatch map - No exit
| Made for lots of close combat
FUNRUN.ZIP 227836 11-20-96 Quake: - FunRun
| Info [./-/.] New ./././././. (by GamesNet)
GALORE.ZIP 188630 10-22-96 Quake: - Quake Dm Level! DL it
| This is a BETA version, there will be MANY
| modifications before
| uploading to cdrom.com.. Final version should
| done soon
GENIUS.ZIP 12822 10-01-96 Quake: - Genius Missiles(tm) v1.0
GIBGUNS.ZIP 126161 10-01-96 Quake: - Gib Guns v.1b
GIGGLER2.ZIP 278578 09-29-96 Quake: - Giggler2.bsp - Cloud Castle
| Info [./-/D] New -/-/./././- (by GamesNet)
| Deathmatch Quake map made for the
| deathmatch 2 setting. A castle in
| the sky.
| Other Works : Giggler.bsp
| Qflag.bsp - Quake Capture the Flag
| Qtag.bsp - Quake Tag
GIGGLER4.ZIP 603683 10-17-96 Quake: - Giggler4.bsp
| Info [./-/D] New -/-/./././. (by GamesNet)
| Fairly large deathmatch Quake map made for th
| deathmatch 2 setting.
| Other Works : Giggler.bsp
| Giggler2.bsp
| Giggler3.bsp
| Qflag.bsp - Quake Capture the Flag
| Qtag.bsp - Quake Tag
GIL-SKIN.ZIP 23078 11-03-96 DIε ███████▒ ██▒ ██▒ ██████▒ ██████▒
| ≈≈≈≈██▒≈≈≈≈≈≈██▒≈██▒≈≈≈≈≈██▒≈≈██▒≈██▒≈≈≈≈≈≈≈≈
| ≈≈≈≈██▒≈███▒≈██▒≈██▒≈≈≈≈≈██▒≈≈██▒≈██████▒≈≈≈≈
| ≈≈≈≈██▒≈≈██▒≈██▒≈██▒≈≈≈≈≈██▒≈≈██▒≈██▒≈≈≈≈≈≈≈≈
| . ███████▒ ██▒ ██████▒ ██████▒ ██████▒
| .pRäSenTieRt ¿°°°\|/°°°? [28.09.1996]
| <====[o1 oF o1]=============================>
| . HOW TO CREATE NEW PLAYER SKiNS IN QUAKE
| . BY BARRET ALEXANDER, ID SOFTWARE
| <===========================================>
GIL-WIND.ZIP 212107 11-03-96 DIε ███████▒ ██▒ ██▒ ██████▒ ██████▒
| ≈≈≈≈██▒≈≈≈≈≈≈██▒≈██▒≈≈≈≈≈██▒≈≈██▒≈██▒≈≈≈≈≈≈≈≈
| ≈≈≈≈██▒≈███▒≈██▒≈██▒≈≈≈≈≈██▒≈≈██▒≈██████▒≈≈≈≈
| ≈≈≈≈██▒≈≈██▒≈██▒≈██▒≈≈≈≈≈██▒≈≈██▒≈██▒≈≈≈≈≈≈≈≈
| . ███████▒ ██▒ ██████▒ ██████▒ ██████▒
| .pRäSenTieRt ¿°°°\|/°°°? [28.09.1996]
| <====[o1 oF o1]=============================>
| . WiNDOWS 32 BiT x86 DEDiCATED QUAKE SERVER
| <===========================================>
GLASS.ZIP 38551 10-06-96 RealGlass - from The QuakeLab
GODELQC5.ZIP 270059 10-22-96 Quake: - Later versions of this mod
| Version 5 of the Godel Quake C Mods.
GONDOLA.ZIP 106141 10-06-96 The Gondola - from The QuakeLab
GRAVITY2.ZIP 138656 10-01-96 Quake: - Gravity Grenades v2.0
GREATGIB.ZIP 126161 10-23-96 Quake: - GORE QUAKE
| Info [././.] New ./././-/./. (by GamesNet)
| Do you wish Quake was more gory?
| Well this Quake-C patch is your answer. This
| gibs fly all ove
| the place. Just go try it.
GRNDFEST.ZIP 27259 09-29-96 Quake: - Grenade Fest 2, Ogre's Revenge
| Info [././.] New ./././-/./. (by GamesNet)
| The boys at id were too kind, they made all t
| handy targeting
| functions and then didn't let the monsters us
| half of them. Well
| if you've ever thought that the monsters were
| easy to avoid in
| Quake, don't worry. They can get smarter :)
GUARDIAN.ZIP 153015 10-22-96 Guardian from The Quake Chronicles
GUIDE101.ZIP 242794 10-14-96 Quake: - Guided Missiles v1.01
HALLOW02.ZIP 96957 11-03-96 Quake: - HALLOWED GROUND
| Info [S/C/-] New -/-/./././- (by GamesNet)
| When the Clans were young, a place was
| needed for righteous battle!
| Additional Credits to : Ben Morris (WORLDCR
| designer), Walnut
| FTP site (ftp.cdrom.com), and id Software.
| Special Thanks to : Jay Wilbur and John
| Carmack of id Softwa
| answering all manner of silly questions; the
HARDTRGT.ZIP 242103 11-03-96 Quake: - Hard Target for QUAKE
| Info [-/-/D] New -/-/./././- (by GamesNet)
| Hard Target is an Army Base style
| DeathMatch level. There are 3 secret
| areas that contain each artifact, the
| easiest contains the Ring of Invisibility
| and the hardest contains the Pentagram
| of Protection. While the floating platform
| is your access to the superior guard spot
| for players seeking the secret area with
HAVOC.ZIP 218115 11-03-96 Quake: - Havoc
| Info [-/-/D] New -/-/./././- (by GamesNet)
| TeamFortress v1.3 Quake Map
HEADS.ZIP 437282 10-01-96 Quake: - Heads.qc by Casey Robinson
HEAP.ZIP 279877 10-14-96 Quake: - The Trash Heap V.1
| Info [././-] New -/-/./././- (by GamesNet)
| Pretty small, but *I* like it
HELLPLAY.ZIP 25414 10-01-96 Quake: - This is a remake of the
| Hellknight refitted for the
| player.mdl. Not much involved here just some
| simple
| changes.
HELSCRAG.ZIP 219582 10-17-96 Quake: - Hell Scrag
| Info [S/./-] New ./././L/./. (by GamesNet)
HOCKEY.ZIP 109354 11-03-96 Quake: - Et's Hockey Arena
| Info [-/-/.] New -/-/./././- (by GamesNet)
| Cool Hockey Arena with stands and all weapons
HOMEFIX.ZIP 129903 11-20-96 Quake: - Selectable Homing Missile Fix
| Info [S/./-] New ./././-/./. (by GamesNet)
| I really enjoyed Vhold's Homing missile patch
| made me want to
| own patches). But I wanted to disable it in
| deathmatch (Cheesey!)
| it selectable in single player mode (sometime
| you don't want to h
| crucified zombies).
HOUSTRPS.ZIP 517014 11-03-96 Quake: - Enter the Dragon
| Info [S/C/D] New -/-/./././- (by GamesNet)
| Enter the Dragon and House of Traps are
| two unique single player levels for Quake.
| In Enter the Dragon you will select your
| skill level for your journey through the
| House of Traps. You will have to choose
| 1 of the 4 rooms to select your skill
| preference. Each room being a little more
| difficult then the previous.
IDGLOBE.ZIP 133491 10-01-96 Quake: - IDGlobe.qc 1.2
IMPULIST.ZIP 2206 10-01-96 Quake: - Standard Issue Impulse
| Lister for Quake (IMPULIST)
INFINITY.ZIP 221282 11-20-96 Quake: - Infinity
| Info [-/-/D] New -/-/./././- (by GamesNet)
| A cool deathmatch level that I did
| primarily as a learning experience.
| I'm more pleased than I had expected
| with the results. The main lesson I
| learned, however, is to avoid large
| open areas in Quake, as they tend to
| slow down Pentiums at the bottom end
| of the system requirements for Quake.
INITIAL.ZIP 490885 10-17-96 Quake: - Initial Horror
| Info [S/-/-] New -/-/./././- (by GamesNet)
| My first contribution to Quake Single player
| levels.
INTHESKY.ZIP 133682 11-20-96 Quake: - Up In The Sky
| Info [-/-/.] New -/-/././-/- (by GamesNet)
| This is my first map (can't you tell?). I
| started on a bigger map before using only
| WorldCraft then I started messing around with
| Quakemap which I liked but I found was
| missing certain features and the invaluable
| 3d view!....the other map shouldn't be too
| far away now so watch out for it.
IPEXIT05.ZIP 141077 10-06-96 Quake: - IP Exit v0.5
| by Shoaib Kamil
IRONWLVT.ZIP 749395 10-01-96 Quake: - Ok, this is my attempt at combining
| alot of the qc patches together.
IWBOT16.ZIP 562386 10-01-96 Quake: - IronWulvt's Deathmatch Bot
JCFCRT00.ZIP 103774 11-10-96 Qauke: - j.c.f.'s court o' death
| Info [-/-/.] New -/-/./././- (by GamesNet)
| wannabe yogi
JQL.ZIP 148081 10-22-96 Quake: - John's Quake Launcher 1.0 - Win95
| 13/10/96
JUDAS24.ZIP 400702 11-03-96 Quake: - Judas24 (v1.0)
| Info [-/-/.] New -/-/./././- (by GamesNet)
| Judas24 is based on my judas23.wad (for DOOM2
| deathmatch) and represents the last level in
| the Judas Series for either DOOM2 OR Quake.
| I have designed this level to be used with
| Avatar's deathmatch 3 QuakeC patch (included)
| (See below for more details.)
KICKASS.ZIP 133715 10-01-96 Quake: - KickAss Weapons Collection v1.0
KILLEMAL.ZIP 36166 10-17-96 Quake: - Kill 'em all
| Info [././.] New ./././././. (by GamesNet)
| Only one room, but there's ACTION, ACTION and
| ACTION.
| Additional Credits to : Jim Lowell for Thre
| Holger R÷ssig for testing and forcing me to
| publish this map.
| Bill Gates for his fantastic Win95 ;-)
| ID Software for the best game since DOOM
| * Play Information *
KINGS1.ZIP 337033 09-21-96 Quake: - Kings Arena 1
| Info [S/-/D] New -/-/./././- (by GamesNet)
| Deathmatch Quake Map
KISSQ.ZIP 110946 11-20-96 Quake: - KISS QUAKE
| Info [././.] New -/G/./././- (by GamesNet)
| It's Gene Simmons from Kiss !! Rock !
KNDYBASE.ZIP 409900 10-17-96 Quake: - KandyBase
| Info [-/-/D] New ./././././. (by GamesNet)
| Nice, medium-sized level for Deathmatch 2
| _Very_ 3d, lots of divebombing and jumping
| on people's heads guaranteed.
| Also included is a quake C patch to make the
| weapons more balanced (like in Doom2).
KUAQE.ZIP 249629 10-06-96 Quake: - Combo Patch for Registered Quake
| This patch combines:
| · - A Flashlight (impulse 12)
| · - A Laser Targeting System (impulse 13)
| · - A Chase Camera (impulse 14)
| · - A Flare Gun (impulse 15)
| · - A Monster Remover (impulse 16)
| · - Player Footstep Sound (impulse 17)
| · - Non-solid but Gibbable monsters (like Duk
| · - Shell Eject for Player Shotguns and Grunt
KUAQE2.ZIP 269685 10-14-96 Quake: - Combo Patch For Registered Quake
KYSENTRY.ZIP 288801 09-21-96 Quake: - Entryway - Quaked
| Info [./-/.] New ./././././. (by GamesNet)
| Basically Level One of Doom2 (Entryway) recre
| by my loving hands for Quake. On Doom2 this l
| rocked. On Quake, there is nothing even close
KYSENTY2.ZIP 523326 09-29-96 Quake: - Entryway ][ - Quaked
| Info [S/./.] New ./././././. (by GamesNet)
| Basically Level One of Doom2 (Entryway) recre
| by my loving hands for Quake. On Doom2 this l
| rocked. On Quake, there is nothing even close
| Yeah well that was the first one.. this is
| slightly
| updated (shoulda been a hell of a lot more..
| was getting REAL pissed off with this.) Got s
| water, a bit more health, teleporters moved d
LAVA.ZIP 35727 10-01-96 Quake: - Example for lava.
LAVAFLOW.ZIP 41010 10-14-96 Quake: - LavaFlow
| Info [././.] New ./././-/./. (by GamesNet)
LAZSIGHT.ZIP 268083 09-29-96 Quake: Laser Sight 1.0
| By Scott Ramsay
| Quake C patch that adds
| a laser sight to all
| Quake Weapons
LDG.ZIP 129799 10-01-96 Quake: - LDG
LETSROCK.ZIP 408520 11-10-96 Quake: - Let's Rock!
| Info [S/-/-] New -/-/./././- (by GamesNet)
| Highly detailed blacksmith's shop
| and home. No monsters, but it's worth
| taking a look at. It's kinda dark, so
| you might want to set r_ambient to 80
| or so to show all the detail.
LIGHTB.ZIP 2809 10-01-96 Quake: - LightBomb 1.0
LOADED.ZIP 431932 09-29-96 Quake: - -=lOAdEd=- by MaS
| Info [./-/D] New ./././././. (by GamesNet)
| a great deathmatch area for for all da
| people around the quakeworld
| additional credits to : -id- Software
| da makers of quest
| da dudez on #quakeed for helping me
| beta testers : rene stuchlik, marc hinterwel
| ralf kraus, michael drtil
LODOSSV1.ZIP 1835756 10-01-96 Quake: - My very first Quake add-on
| Since I am a big
| fan of Record of Lodoss War (a Japanese anima
| I decided the first tiny one would be of it.
| This doesnt do -too much-, in fact all it is
| is some wav files. It replaces the first boss
| sound effects. It is a very nice battle song
| Lodoss. When you grab the rune, it starts pla
| Because the level is small it will continue t
| play until you shock him the first time. It s
LRKRZ_01.ZIP 153634 09-21-96 Quake: - Lurkerz QuakeC Weapons/Items Hack
| Info [././.] New ./././././. (by GamesNet)
| f the Modification
| ===============================
| I just wanted one Modified Prog.Dat file with
| alot of
| new weapons and items. so here is a quick lis
| them.
MAGNET.ZIP 255735 10-01-96 Quake: - Level magnet.bsp
| This is the main office for
| Magnet Interactive Studios
| used as either a deathmatch or
| single player adventure level.
| I ran vis about 30 hours on the bsp
| and it never returned, so it may be
| sluggish with the redraws and all.
| In this version, however, I did run
| vis -fast and it actually returned
MAGNUM.ZIP 130728 10-01-96 Quake: - Magnum For Quake v.5
MANGAB.ZIP 281545 11-10-96 Quake: - Manga Babe monster
| Info [././.] New ./././L/./. (by GamesNet)
MAP01.ZIP 261156 11-10-96 Quake: - DooM II Map01
| Info [./-/D] New -/-/./././. (by GamesNet)
| Yet another conversion of DooM II Map01.
MAPENT.ZIP 8257 10-22-96 Quake: - MAPENT- Quake .bsp entity mapper
| I originally thought entmap did what this pro
| does - extract a
| entities from a .bsp file into a text file fo
| easy editing and ma
| via "qbsp -onlyents". Well, unless I've made
| stupid mistake and
| actually DOES do that (O the shame!) then thi
| program ought to ma
| happy (like me).
MAPSYNTX.ZIP 27849 10-01-96 Quake: - Quake Map Syntax checker
MAP_EDIT.ZIP 164602 10-06-96 MAP_EDIT - "On the fly" Quake level editor
| - simply QuakeC patch
MAP_ED~1.ZIP 172306 10-14-96 Quake: - MAP_EDIT_PRO
MARSBASE.ZIP 671532 10-14-96 Quake: - Marsbase
| Info [S/-/D] New -/-/./././. (by GamesNet)
| GREAT deathmatch level for 6+ players
| Beta Testing : Duke, Emb^Ihos
| Other Works : Volcano.bsp
| Moonbase.bsp
MARTIM3.ZIP 211637 11-10-96 Quake: - Deathmatch Competition '96 Tim and M
| Info [-/C/D] New -/-/./././- (by GamesNet)
| This level was specially designed to kill...
| and kill and kill and so on.
| It's a perfect deathmatch level for two playe
| but three or more works fine to.
| (No stupid one player mode here!!!!!!!)
| Deathmatch rules!
MBOMBS.ZIP 131660 10-06-96 Quake: - This is modified version of "BOMBS8"
| "GRAP109B" it ha
| tested but, so far I have not found any bugs.
| has yet to be te
| a internet server so if anyone test it. I wo
| like to know if i
| relatively well. Also, if someone sets up a
| server with it on it
| know I would to check it out against other
| people. I hope the pro
MDL23DS.ZIP 72370 10-01-96 Quake: - Convert Quake .MDL files
| to 3D Studio format.
MDLEDIT.ZIP 182582 11-03-96 MDLEDIT is a QUAKE-.MDL editor
| MAKE YOUR OWN MONSTERS/WEAPONS...
| [DOS]
MDLFLAG.ZIP 7980 10-01-96 Quake: - MDLFLAG v1.0
| This MS QuickC 2.5 compiled executable allows
| to change the fl
| any Quake model (.mdl) file. Command line
| execution is as follows
| mdlflag <modelname> <flag1> [flag2 [flag3] ..
| <modelname> is the filename of the model with
| the .mdl extensio
MDLVW2.ZIP 46271 10-01-96 Quake: - mdlview version 2.00
MEDDLE16.ZIP 184662 10-06-96 Quake: - MedDLe v1.6
MEGA99.ZIP 140644 10-01-96 Quake: - Mega Weapons by Crazed
MEGA_999.ZIP 49029 10-06-96 Quake: - mega_999 example
| Info [S/-/D] New -/././././. (by GamesNet)
| Increase players health to 999.
MILFOUR.ZIP 50785 10-14-96 Quake: - The Quad-Sectioned Military Door
MILLITE.ZIP 11979 10-06-96 The Military Base Lightpost - from the QuakeL
MINI.ZIP 326746 09-21-96 Quake: - Mini
| Info [S/-/-] New -/-/./././. (by GamesNet)
| This is my first level for id's
| incredible game QUAKE. It was born
| while learning how to edit Quake, how
| to use triggers, make doors, lights and
| all that kind of things.
| There's also another reason for its
| size. It's so small because a full VIS
| already takes about 30 minutes on my
MIPIDX~1.ZIP 147526 10-22-96 Quake: - MIPINDEX, a miptexture indexer for D
| version 1.1a -- by Edward Kiser -- October 19
| This utility can generate a WAD2 from your Qu
| files, whether you've unpacked your PAKs or n
| It does not duplicate miptextures in the WAD2
| It can use other WAD2s as source material. It
| can remove unused space from a WAD2.
| It can remove the textures from BSPs, resulti
| in DST files which are 25%-33% smaller, and m
| suitable for distribution. The DSTs can be co
MISERY.ZIP 663001 10-17-96 Quake (of course): - No campers palace, die w
| honor!
| Info [S/./-] New -/-/./././. (by GamesNet)
| Blood please!
| Additional Credits to : Ben Morris and
| IdSoftware.........
MNSTLURE.ZIP 258336 10-01-96 Quake: - Monster Lure and Nail bomb
MODQ12.ZIP 3199 10-06-96 How to play modem quake FAQ 1.2!
| By Michael Wise.
| Tells you how to play modem quake efficiently
| the headaches.
| COMPLETE GUIDE. Not just part of the info you
| need, ALL OF IT!
| (doesn't include info on INTERNET or NETWORK
| gaming...sorry!)
| Troubleshooting information included. GET IT
| Author at: mikewise.ddd@juno.com
MONSEV10.ZIP 43113 09-29-96 Quake: - monster evasion
| Info [././.] New ./././././. (by GamesNet)
| F THE MODIFICATION
| Ever want to pump a double load of buckshot i
| the back of a fle
| grunt? Or watch enforcers scatter as a grena
| comes bouncing thi
| Now you can.
MOP2.ZIP 848093 10-01-96 Quake: - Mobsters On Parade 2 : Quake V 1.0
MOTION.ZIP 32238 10-01-96 Quake: - SECURITY MOTION-DETECTORS
MS11_CLT.ZIP 392621 10-07-96 Quake: - M U L T I S K I N 1.1
MS11_SRV.ZIP 146575 10-07-96 Quake: - M U L T I S K I N 1.1
MSKIN1.ZIP 1451519 11-03-96 multiskinner pro
| create your individual quake-match
| faces or use 20 pre-done
| bonus: player-bot ((( VERY INTELLIGENT )))
| [D0S/WIN95] [10/10/96] [X/4]
MSKIN2.ZIP 1447655 11-03-96 multiskinner pro
| create your individual quake-match
| faces or use 20 pre-done
| bonus: player-bot ((( VERY INTELLIGENT )))
| [D0S/WIN95] [10/10/96] [X/4]
MSKIN4.ZIP 369979 11-03-96 multiskinner pro
| create your individual quake-match
| faces or use 20 pre-done
| bonus: player-bot ((( VERY INTELLIGENT )))
| [D0S/WIN95] [10/10/96] [X/4]
MSPRO.ZIP 4024358 10-06-96 Quake: - M U L T I S K I N - P R O - v1.0
| FOR MULTIPLAYER QUAKE - DEATHMATCH/CO-OP
MULTIW.ZIP 651292 10-01-96 Quake: - Multiweapon Mod
MUNY01.ZIP 33658 10-06-96 Quake REG 1.01 or hi: - MunY 01
| Info [S/./D] New ./././././. (by GamesNet)
| MunY 01, Deathmatch only map.
| Best with 2 or 3 players.
| There is NO EXIT in this level.
MUNY02.ZIP 43584 10-06-96 Quake REG 1.01 or hi: - MunY 02
| Info [S/./D] New ./././././. (by GamesNet)
| MunY 02, Deathmatch only map.
| Best with 4+ players.
| There is NO EXIT in this level.
MUNY03.ZIP 70983 10-06-96 Quake REG 1.01 or hi: - MunY 03
| Info [S/./D] New ./././././. (by GamesNet)
| MunY 03, Deathmatch only map.
| Best with 4+ players.
| There is NO EXIT in this level.
NEWEJE-1.ZIP 152240 09-29-96 Quake: - Shell Eject for Shotguns
| Info [././.] New ./././L/./. (by GamesNet)
| This mod make shells be ejected from the sing
| and double
| shotguns. It includes
NEWWAD12.ZIP 227253 10-01-96 Quake: - NewWad 1.2
| (originally pcx2wad by daniel gilliland);
| Modified by Christopher Wise
| (wise@eng2.eng.monash.edu.au)
| NewWad is a program to add textures in pcx, b
| or lbm formats
| to the WAD2 files that are used by qbsp.
| NewWad is my modification to PCX2WAD 0.98 by
| daniel gilliland.
| pcx2wad now performs anti-aliasing on the sma
NOWPATCH.ZIP 261580 10-01-96 Quake: - How to use QuakeC patch
| files without killing yourself
NRR1.ZIP 598879 11-20-96 Quake: - Ned Ryerson's Revenge v1
| Info [S/-/D] New -/-/./././- (by GamesNet)
| Big(ish) base level designed specifically
| with deathmatch in mind...platforms.....weapo
| and more platforms.
OBIWAN.ZIP 565141 10-17-96 Quake: - Prepare for HELL
| Info [S/-/D] New ./././././. (by GamesNet)
| This is my first attempt at a single
| player level. So I really hope you
| enjoy this one.
| Additional thanks to :ID Software for the
| game ever !
| (until the sequel)
| Chris Carollo and Trey Harrison for QUEST
| (great job !)
OFFICE.ZIP 168710 10-17-96 Quake: - Office
| Info [-/-/-] New -/-/./././. (by GamesNet)
| Small DM level center around multi-story buil
OH-TE4M4.ZIP 1471005 10-07-96 Quake: - oh-te4m4
| Demo file of a 12 player LAN teamplay-2. Thi
| demo
| was recorded on 09/21/96, at the Perry, Ohio
| DeathFest. We had 16 people, but forgot to r
| the action while everyone was there... Oh wel
| next time.
OLD_DM.ZIP 146519 10-01-96 Quake: - Old Deathmatch Mode!
OOZDM5.ZIP 118814 10-14-96 Quake: - DeathMatch Demo
PALCNVRT.ZIP 10346 10-14-96 Quake: - Palette Converter 1.0 |
PAT1.ZIP 97231 11-20-96 Quake: - Pat1-The Island of Hell
| Info [-/./D] New ./././././. (by GamesNet)
| Deathmatch Level for 3+
| Additional thanx to : The guy that made
| Quakemap,and especiall
PATV103.ZIP 443681 10-14-96 Quake: - Patch Manager.
| When quake was released I started building my
| patch
| file collection, now I'm stuck with a major
| problem!
| What do I have? Where did I put that patch...
| Impulse did what?
| Well, out of pure frustration I wrote this li
| program that'll pick up what you have. Patman
| win95 based quake-patch-launcher with the
PENTAMID.ZIP 437320 11-10-96 Quake: - Pentamid by Darin McNeil
| Info [-/-/D] New ./././././. (by GamesNet)
| This is a medium sized DM level. A 3-level
| pyramid-type structure that offers lots
| of fragging opportunities.
PETDOGS.ZIP 184995 09-29-96 Quake: - Petdogs
| Info [././.] New ./././-/./. (by GamesNet)
PISTOL13.ZIP 128630 10-23-96 Quake: - Pistol 1.3
| Info [S/C/D] New S/-/./././. (by GamesNet)
| This .qc patch contains a pistol with pistol
| firing sound. It is your main weapon and repl
| the shotgun. The shotgun and the super shotg
| are
| both found under number 3. No pistol.mdl thou
| please make one and send it to me.
PIXEL.ZIP 133745 10-01-96 Quake: - Non-Pixel Explosions
PLACEBO.ZIP 680730 11-20-96 Quake: - "The Place Of Belonging"
| Info [S/C/D] New -/-/./././- (by GamesNet)
| Complete, Very Large Quake Map
PLAT.ZIP 33925 10-07-96 The Standard Plat - from The QuakeLab
PLATS.ZIP 135705 10-14-96 Quake: - Platfoems of Death
| ******************************
| * \ Platforms /____*
| * \ _____ of / *
| * / \___________ / *
| * / \_DEATH!___/______ *
| */ \ *
| ******************************
PLATTOPS.ZIP 67508 10-07-96 The Standard Plats Starting
| At The Top (2 types) - from the QuakeLab
PLAUNCH.ZIP 125431 10-01-96 Quake: - Human Launcher by Michael Gargiulo
PLKNIGHT.ZIP 20153 10-01-96 Quake: - Player Knight - Replacement skin for
| Quake player model
POLYED16.ZIP 183772 10-01-96 Quake: - PolyEd v1.6
POUNDER.ZIP 153120 11-03-96 Quake: - Pounder
| Info [-/-/D] New -/-/./././- (by GamesNet)
| Deathmatch Quake Map
POWARMOR.ZIP 143127 10-09-96 Quake: - Power Armor
| Info [././.] New ./././L/./. (by GamesNet)
| Powered Armor Patch:
PPDM1.ZIP 153859 10-17-96 Quake Registered 1.0: - PPDM1
| Info [S/-/D] New -/-/./././. (by GamesNet)
| A small deathmatch level.
| A lift, many teleporters and a switch to
| make your opponents (or your teammates) take
| a bath in well heated lava (go visit the Volc
| God!)
| This level is designed to play with deathmatc
| setting.
| There's a room containing the Pentagram
PPDM2.ZIP 164624 11-03-96 Quake Registered 1.0: - PPDM2
| Info [./-/D] New -/-/./././. (by GamesNet)
| This is PPDM2. A rather small deathmatch leve
| including a *very* fast windtunnel, lifts and
| enough ammo for all :). This level plays
| best with the deathmatch 2 setting.
| There is no Pentagram of Protection
| around, this time (We played a 5player
| deathmatch on that map and i decided to not
| include it anymore).
PROG106A.ZIP 126519 10-23-96 Quake: - Quake 1.06 fish bug fix
| Info [././.] New ./././-/./. (by GamesNet)
PROGS106.ZIP 229836 10-04-96 QuakeC: - sources
PROJ1_91.ZIP 707237 10-06-96 QUAKE Project1 v 0.91
PSISLUG.ZIP 384728 10-01-96 Quake: - Psionic Slug
| Info [S/./-] New ./././L/./. (by GamesNet)
PUSHER.ZIP 70936 10-06-96 Wind Tunnels & River Current from The QuakeLa
Q-FAQ20.ZIP 79912 10-06-96 Unofficial QUAKE FAQ 2.0 by Toby Goldstone
Q101-106.ZIP 360825 10-01-96 Quake 1.01 - 1.06
QBARNTC.ZIP 1283839 11-10-96 QUAKE: - Banrey Quake !
| Info [././.] New ./G/./././- (by GamesNet)
| After the defeat of Shub Nigurath ; a small b
| of
| his followers summon the ultimate evil force
| BARNEY !!!!
| Barney and his many evil followers come throu
| the
| slipgate . Your only choice is to go through
| Quake world again destroying all of Barney's
QBSP256B.ZIP 62240 10-06-96 Minorly Enhanced QBSP v29 for Win32:
| A Quake level compiler
QBSP_2.ZIP 163552 10-01-96 Quake: - code Linux Machine (1.3.89)
| Includes: qbsp,light,vis,bspinfo,entmap
QCANNON1.ZIP 233470 10-23-96 Quake: - QuakeCannon
| Info [././.] New ./././-/./. (by GamesNet)
| So you're minding your own business, doin' yo
| thing,
| when suddenly, you see -- a rocket launcher!
| Hey! That's
| never been there before! You mosey on over
| (intending to
| grab it), when sudden, the inert rocket launc
| starts firing!
QCCEI.ZIP 27973 10-01-96 Quake: - QCC Easy Installer 1.0
| Makes it easy to Compile QuakeC
QCIDE060.ZIP 55014 10-06-96 Quake: - Quake C - Integrated Development
| Environment BETA
| Info [././.] New ./././././. (by GamesNet)
| A IDE for developing QuakeC Patches.
| - All you ever need for editing and switching
| between
| the various *.qc files of Quake
| - All standard editing functions like cut&pas
| load,
| save, saveAs, search&replace, even a DOSShell
QCPL_20.ZIP 28999 09-29-96 |-------------------------------------|
| |Quake C Patch Launcher v2.0 (QCPL) |
| |--------------------------------------
| |Requires DOS, Quake Registered. |
| |--------------------------------------
| |QCPL offers 4DOS style descriptions |
| |for all Quake C Patches both compiled|
| |and source. It offers the ability to |
| |compile QC source and lauch Quake C |
| |patches with optional paramters. |
QCPUP.ZIP 1216496 10-07-96 - Qcp -
| . QCP Quake Patches
| All of these are cool,they
| are the latest versions...
| Review the readme files in
| each directory. [30-08-96]
QDE1M1.ZIP 86837 10-02-96 King REoL runs through QUAKE!
| -----------------------------
| . Watch KR romp through E1M1
| of Quake, in a not so grace-
| ful manner.
| . Requires the REGISTERED
| VERSION of Quake to run!
QDE1M2.ZIP 105424 10-02-96 King REoL runs through QUAKE!
| -----------------------------
| . Watch KR romp through E1M2
| of Quake, in a not so grace-
| ful manner.
| . Requires the REGISTERED
| VERSION of Quake to run!
QDE1M3.ZIP 190143 10-02-96 King REoL runs through QUAKE!
| -----------------------------
| . Watch KR romp through E1M3
| of Quake, in a not so grace-
| ful manner.
| . Requires the REGISTERED
| VERSION of Quake to run!
QDE1M4.ZIP 245235 10-02-96 King REoL runs through QUAKE!
| -----------------------------
| . Watch KR romp through E1M4
| of Quake, in a not so grace-
| ful manner.
| . Requires the REGISTERED
| VERSION of Quake to run!
QDE1M5.ZIP 236694 10-02-96 King REoL runs through QUAKE!
| -----------------------------
| . Watch KR romp through E1M5
| of Quake, in a not so grace-
| ful manner.
| . Requires the REGISTERED
| VERSION of Quake to run!
QDE1M6.ZIP 190390 10-02-96 King REoL runs through QUAKE!
| -----------------------------
| . Watch KR romp through E1M6
| of Quake, in a not so grace-
| ful manner.
| . Requires the REGISTERED
| VERSION of Quake to run!
QDE1M7.ZIP 63578 10-02-96 King REoL runs through QUAKE!
| -----------------------------
| . Watch KR romp through E1M7
| of Quake, in a not so grace-
| ful manner.
| . Requires the REGISTERED
| VERSION of Quake to run!
QDE1M8.ZIP 424658 10-02-96 King REoL runs through QUAKE!
| -----------------------------
| . Watch KR romp through E1M8
| of Quake, in a not so grace-
| ful manner.
| . Requires the REGISTERED
| VERSION of Quake to run!
QDM11.ZIP 134007 10-01-96 Quake: - QUAKEDM: A DOOM to Quake Geometery
| Convertor
QENTITY.ZIP 16343 10-07-96 QUAKE ENTITIES. This is a file listing all
| the programming entities of QUAKE to help
| map and level programmers.
QFLAG.ZIP 327856 09-29-96 Quake: - Quake Capture the Flag
| Info [./-/D] New -/-/./././. (by GamesNet)
| Team match Quake map featuring QuakeC
| coding by Gary Griggs. (ggriggs@gis.net)
QGRAPH15.ZIP 278194 10-14-96 Quake: - QGRAPH15.
QLAUNCH.ZIP 9941 09-29-96 [][][][][][][][][][][][][][][][][][][]
| [][][ Quake launcher V0.99 ][][]
| [][ Qlaunch launches quake C mods ][]
| [] without any problems... []
| []-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-[]
| [] Want more info? download this []
| [][ file and read the readme.txt ][]
| [][][ that is included. ][][]
| [][][][][][][][][][][][ QUAKE (c) ID ]
QLV12.ZIP 15512 10-14-96 Quake: - QL the QUAKE launcher v1.2
QM.ZIP 176442 09-30-96 Quake Manager v1.0
| Introduction
| ------------
| As you can tell, I didn't spend a lot of time
| writing a
| real help file! This program is pretty simpl
| use
| and therefore does not need too much explaini
| The reason why I wrote this program was becau
| of the
QMAP20B.ZIP 241622 10-01-96 Quake: - QuakeMap 2.0 BETA
QMAP20B3.ZIP 264114 10-06-96 QuakeMap 2.0 BETA *** third release
| Release : 1.10.96. For Windows 95. BETA VERSI
QMAP20B4.ZIP 301115 10-14-96 Quake: - QuakeMap 2.0 BETA 4th release
| This is a preversion of QuakeMap 2.0, a
| level/patch/etc editor for
| the game by ID Software.
QPLUS15.ZIP 263351 09-30-96 Quake: - Quake Plus 1.5
| Info [././.] New ./././-/Q/. (by GamesNet)
| Quake Plus is a combination of different Quak
| enhancements making
| game more realistic by utilizing a "use" key
| activate, get or d
| Lots of other features are included, with onl
| few impulse keys ne
| to access them. While too powerful weapons an
| powerups are avoide
QPU12.ZIP 30522 10-01-96 Quake: - QPU v1.2 - by Richard Nichols
QSE372F.ZIP 1447215 09-29-96 Quake Server Explorer v3.7.1 Full Version
| The Original GUI Quake Server Picker!
QSLFD.ZIP 7281 10-01-96 Quake: - Quake SelfDestruct 1.0
QSPAWN_H.ZIP 97026 10-14-96 Quake: - qspawn_h
QSPY31.ZIP 78478 10-01-96 Quake: - Quake Spy 3.1, (c) 1996
QSW106_1.ZIP 1454132 10-01-96 Quake SW 1.06
QSW106_2.ZIP 1454223 10-01-96 Quake SW 1.06
QSW106_3.ZIP 1448592 10-01-96 Quake SW 1.06
QSW106_4.ZIP 1447581 10-01-96 Quake SW 1.06
QSW106_5.ZIP 1449725 10-01-96 Quake SW 1.06
QSW106_6.ZIP 1447866 10-01-96 Quake SW 1.06
QSW106_7.ZIP 399481 10-01-96 Quake SW 1.06
QSWIN085.ZIP 48970 10-01-96 Quake: - Quake Studio Beta 0.85
QT-OGRE.ZIP 129164 09-30-96 Quake: - QTEST Ogres
| Info [S/C/-] New -/-/./././. (by GamesNet)
| In the original version of Quake, QTEST, when
| placed a Ogre in a level, it shot nails, like
| Perforator. But when the release version came
| no more nail shootin Ogre. This patch fixes t
| and the Ogres now shoot nails instead of gren
| Instructions : Make a directory called 'ogre
| (or whatever you
| choose) in the Quake directory. Place the
QTAG.ZIP 560947 09-29-96 Quake: - Quake Tag
| Info [./-/D] New -/-/./././. (by GamesNet)
| Team match Quake map featuring QuakeC
| coding by Gary Griggs. (ggriggs@gis.net)
QTALK.ZIP 241247 10-14-96 Quake: - Talk
QTEAM150.ZIP 746263 10-01-96 Quake: - QTeam 1.50
QTROOPER.ZIP 33274 10-01-96 Quake: - This texture depicts a modified
| tatooine stormtrooper
QUAK-TGM.ZIP 1526 11-12-96 GamesNet info legend for Quake
| Info [S/C/D] New S/G/D/L/Q/M (by GamesNet)
| . | | |
| . | | +-Deathmatch
| . | +---Cooperative
| . +-----Single Player
| .
| New S/G/D/L/Q/M
| . | | | | | |
| . | | | | | +-New Music
QUAKECC.ZIP 223892 11-03-96 make your OWN C-BASED subroutines
| for quake
| [DOS]
QUAKECPP.ZIP 164758 10-07-96 Quake C powerpack
| This is a collection of codes...
QUAKEED.ZIP 211617 10-04-96 QuakeEd 2.0
| by John Carmack and John Romero
QUEST041.ZIP 172710 10-01-96 Quake: - Changes for Quest 1.04:
QUMA10.ZIP 251999 10-01-96 Quake: - QuMa v1.0
QWDED106.ZIP 219047 10-04-96 This is an unsupported release of a
| native Win32 x86 Quake dedicated server.
Q_UNLAG1.ZIP 325921 10-09-96 Quake: - quake unleashed aggression 1
| Info [S/-/D] New -/././././. (by GamesNet)
| Unlag 1 for Quake... Deathmatch Map
RA.ZIP 246299 11-03-96 Quake: - The Tomb of Ra
| Info [S/C/D] New -/-/./././- (by GamesNet)
| The ambience of the level is designed to refl
| a deserted tomb
RACNAB20.ZIP 150090 10-01-96 Quake: - RACNAB v2.0
RANDOM.ZIP 131418 10-06-96 Quake: - Random Items
| Info [-/-/D] New -/-/./././- (by GamesNet)
| Finally, something to help equalize deathmatc
| Items will appear and regenerate at random it
| locations.
RAPFIRE2.ZIP 183341 10-22-96 Quake: - Rapid fire shotgun II.
| This weapon is for those players who are gett
| their butts kicke
| they just can't take it anymore ;-).....
| This weapon is an improvement over the first
| Rapid Fire Shotgun.
| This model has a muzzle flash and also ejects
| shells. This weapon
| has all new models, sounds and modified qc co
| I used Meddle 1.5 to get the wire frame model
RAZORS.ZIP 37462 10-06-96 The Razor Blades - from The QuakeLab
RDI.ZIP 128702 10-17-96 Quake: - Random Deathmatch Items
| Info [././.] New ./././-/./. (by GamesNet)
REAPRB07.ZIP 155822 11-03-96 Quake: - The Reaper Bot
| Info [././.] New ./././-/./. (by GamesNet)
REAPRSKN.ZIP 386186 11-10-96 Quake: - A Reaper Bot Skins File
| Info [././.] New ./././L/./. (by GamesNet)
| Just a skins replacement file to allow 16
| different colored player
| run around fragging each other. There are no
| custom skins here - I
| the original player model and then changed th
| shirt and pants col
| just like a network or Internet frag fest wit
| all the DUMB C3p
REDPIT.ZIP 152189 10-09-96 Quake: - redpit
| Info [-/-/-] New -/-/./././- (by GamesNet)
| A DM Level aimed at 4-8 player games,
| challenging, see if you have the guts to get
| quad. There will
| Seasons en fer.
RONZO1.ZIP 156227 10-22-96 Quake: - Ronzo1 is my first level and my firs
| release. There will
| that i will release soon with a cpatch for Qt
RUMBLE.ZIP 223401 09-29-96 Quake: - Rumble
| Info [-/-/D] New ./././././. (by GamesNet)
| Deathmatch level.
RUNWAYS.ZIP 239832 10-17-96 Quake: - The Runways
| Info [././D] New -/-/./././. (by GamesNet)
| This is my first map The Runways. This
| is the first version of this dm level I
| plan on releasing another version in a
| few days, the new version will also include
| the .map so anyone can edit it. This is a
| cool dm level with Runways running across
| the air, its pretty neat, I hope ya like it
SACRIFCE.ZIP 175387 10-01-96 Quake: - Remember how id told us
| you would be able to sacrifice the heads of y
| enemies to the gods? Well, now you can with
| this amazing patch, brought
| to you by Broken...
| Download and enjoy.
| Includes the progs.dat, and the source code..
SAMBOT.ZIP 739064 09-21-96 Quake: - SamBot
| Info [././.] New ./././././. (by GamesNet)
| f the Modification
| -------------------------------
SATANDEN.ZIP 321068 11-10-96 Quake: - Satan's Den
| Info [S/-/-] New -/-/./././- (by GamesNet)
| Full Quake map.
SD.ZIP 127980 09-30-96 Quake: - SuperDetectors
| Info [S/C/D] New -/-/./././. (by GamesNet)
| This is a remake of the MOTION-DETECTORS by K
| The Detectors now are free, can't be killed,
| have unlimited ammo. I edited KTGOW's code so
| the detectors have better aim, also. There is
| new feature that lets you throw a "dud" detec
| This is useful to make a trap of bombs or fak
| someone out.
| Instructions : Make a directory called 'SD'
SERVER1.ZIP 199307 10-01-96 Quake: - server 1.9.6
SERVER~1.ZIP 194117 10-14-96 Server Modules v2.5.6
| ###### Overview:
| ----------------
| ServerModules is a set of modularized QuakeC
| modifications.
| The range of applicability is restricted to
| deathmatch games.
| The modifications require an installation on
| server only.
| They are based on QuakeC version 1.06 and may
SGC4.ZIP 349672 11-03-96 Quake: - Notlob's Residence
| Info [S/-/D] New -/-/./././- (by GamesNet)
| Full Quake map.
SHADOW.ZIP 36819 10-14-96 Quake: - Mysterious Shadows
| from The QuakeLab
SHOCKAB.ZIP 113752 10-17-96 Quake: - Shocka(TM) Ammo Info [././.] New
| ./././-/./. (by GamesNet) A new grenade /
| rocket type. Using "impulse 12" (linked to
| "9" in config.cfg) switches the grenades /
| rockets used by the grenade / rocket launcher
| between n an Shocka's(TM). When exploding,
| the Shocka's blast away all enemy (including
| you) in range without doing any damage (great
| for DM le with small platforms and a lot of
| lava / slime!!!). This looks rea with
SHOOTERS.ZIP 68981 10-06-96 Standard Shooters - from The QuakeLab
SHOWHLTH.ZIP 6414 09-21-96 Quake: - ShowHealth
| Info [././.] New ./././././. (by GamesNet)
| See your health and armour without the need o
| the stat bar,
| nice small numbers, the way it should be.
SHUBFIX.ZIP 4265 10-14-96 Quake: - This is a small Quake C patch that
| replaces
| what you are doing when you pop out of Shub a
| the end of the game. ID software was really
| and used a crapy frame just because it is fra
| of the player mdl. I feel that this frame is
| more appropriate.
SIEGE.ZIP 168916 10-09-96 Quake: - SEIGE
| Info [-/-/D] New -/-/./././- (by GamesNet)
| TeamFortress Quake Map
SIEGE3.ZIP 169091 11-03-96 Quake: - Siege
| Info [-/-/D] New -/-/./././- (by GamesNet)
| TeamFortress v1.3 Quake Map
SILO.ZIP 233929 10-22-96 Quake: - Silo of Death.........
SKNTOWN.ZIP 174081 11-10-96 Quake: - (NOT YET TITLED)
| Info [././.] New -/-/./././- (by GamesNet)
| This is a VERY alpha version of my level,
| and I just put it out to get reactions to
| the initial design. No company is going to
| want to take THIS map. :)
SLIME.ZIP 46616 10-01-96 Quake: - Example for slime.
SLIPGATE.ZIP 32320 10-07-96 The Standard Teleporter - from The QuakeLab
SNAKEMAN.ZIP 322057 11-03-96 Quake: - Bubbah's Snakeman
| Info [././.] New ./././L/./. (by GamesNet)
SOULSWP1.ZIP 263817 09-21-96 Quake: - Soul Swapper
| Info [././.] New ./././././. (by GamesNet)
SPCERNGR.ZIP 116751 11-10-96 Quake: - Space Ranger Skin for QUAKE
| Info [././.] New ./G/./././. (by GamesNet)
| I include the player.mdl and
| h_player.mdl for ease of use.
SPIDER.ZIP 67830 10-17-96 Quake: - Willy the Spider
| Info [././.] New ./././L/./. (by GamesNet)
SPIDERMN.ZIP 105387 09-29-96 Quake: - Spiderman
| Info [././.] New ./././L/./. (by GamesNet)
| Spiderman from the famous Marvel Comics serie
| I got the idea
| while I was lokking at the paper and I though
| would be an easy
| thing for my first try at Quake editing.
SPRDGUN2.ZIP 152734 09-29-96 Quake: - Spread Nail Gun
| Info [././.] New ./././-/./. (by GamesNet)
| I thought the basic nailgun was kind of wimpy
| I did a little
| "Tim Allen" upgrade on it. MORE POWER!! Anyw
| it gives you a sp
| gun that like fires out 5 nails in a "+" patt
| I've also slowed
| the fire rate a bit, and made it use up 2 nai
| for each shot, so
SPREDGUN.ZIP 19536 09-30-96 THE 'CONTRA' SPREAD GUN! v1.0 8/1
| ·by TigerShark (aka SuperHero#1)
| (tigershark@shelby.net)
| === DESCRIPTION ==========
| · In Rememberance of that Wonderful
| Nintendo/Arcade Game, 'Contra
| I've developed a QuakeC Add-in for the
| All-Powerful Spread Gun! (S
| Metal Eagles to shoot down here)
SQUISH.ZIP 117529 10-17-96 Quake: - Squish
| Info [-/-/-] New -/-/./././- (by GamesNet)
| Small DM level with a squisher
STCKYBMB.ZIP 133085 11-03-96 Quake: - Sticky Pipe Bombs (this is a Weapon
| patch)
| Info [S/./.] New -/-/./././. (by GamesNet)
| This is my first quake patch, what it does is
| similar to the
| common pipe bomb but you shoot it and it stic
| to walls and
| monsters and detonates when you activate impu
| 31. Thanks to
| the guys who designed the morning star (grapp
STINGER.ZIP 7112 10-01-96 Quake: - Stinger bomb for QuakeC code
STINGER2.ZIP 2624 10-01-96 Quake: - Stinger bomb 2.0
STORM1.ZIP 128876 11-03-96 Quake: - storm
| Info [-/-/D] New -/-/./././- (by GamesNet)
| TeamFortress v1.3 Quake Map
SUPLIGHT.ZIP 142179 09-21-96 Quake: - Super Lightning Gun
| Info [././.] New ./././././. (by GamesNet)
| Super Lightning gun :
SWBOT104.ZIP 149034 10-14-96 Quake: - Swimming Bot (Swimbot)
| Info [././.] New ./././././. (by GamesNet)
| Changes since version 1.03: Updated for Quak
| 1.06.
| Can now have up to four single player bots (m
| have
| some bugs still, one bot is still best). Sti
| bot grenades or lightning. Have only receive
| handful
| of comments about previous revs, so just the
SWCHPAL.ZIP 44401 09-29-96 Quake: - Swchpal is a quake utility
| This will allow you to convert one
| palette to another in quake.
| This is used on your pak files
| and other graphics containing files.
| Share & Enjoy!
| Andy Bay (IMarvinTPA)
| released 9/15/96
SYNAPSE.ZIP 209347 11-10-96 Quake: - Synapse- The NERVE Gap
| Info [S/-/.] New ./././././. (by GamesNet)
| About 6 room's which are good. heh very
| descriptive
| i am.
TATTOO1.ZIP 315920 10-23-96 Quake: - Tattoo's First Quake Level
| Info [S/-/D] New -/-/./././- (by GamesNet)
| A small to medium deathmatch level only.
| Has 4 good sized rooms, and a hallway.
| Plenty of room to run around in. I
| put 20 deathmatch starts in it just so
| you didn't come out at the same spot all
| the time. Probably a good level for 6 to 8
| players. Not sure though. I used the reaper
| bot for testing and had ten in it. I liked
TCHWPN10.ZIP 126527 10-06-96 Quake: - techWeapon
| Info [S/./.] New -/-/./././- (by GamesNet)
| The Good News: Your single- and double-barrel
| shotguns have been replaced with high tech si
| and dual blasters. They use Plasma Charges fo
| ammo.
| (Remarkably, the blasters look like shotguns,
| the charges look like shotgun shells. Go fig.
| They also have a faster firing rate than the
| shotguns they replace, which is a good thing
TEF_SG.ZIP 415773 10-14-96 Quake: - Slime Ground
| Info [S/-/D] New ./././././. (by GamesNet)
| TJ's sequel to his surprisingly well-recieved
| Quake map, "Altar
| of Pain", released in early September (Thanks
| all!).
| "Slime Ground" can be played both as a single
| player and
| as a multiplayer deathmatch game.
TEKWAR.ZIP 708406 11-03-96 Quake (of course): - Life means death!
| Info [-/-/-] New -/-/./././. (by GamesNet)
| Young man with no job!
| Additional Credits to : Ben Morris and
| IdSoftware.........
TELEW11.ZIP 138174 10-01-96 Quake: - TeleWeapon Patch 1.1
TF1_21PR.ZIP 186082 10-01-96 Quake: - TeamFortress Quake Version 1.21
| Multiple Player classes patch
| for Quake, with advanced team
| options, new weapons, items,
| rules, Advanced Map Support, etc.
TF1_21SC.ZIP 170393 11-03-96 TEAM FORTRESS V1.21
| ----------------------------------------
| TeamFortress is a new QuakeC patch which
| radically changes team games.It provides
| far more incentive for teams to actually
| work as a team. Each member of the team
| has unique weapons,items, and abilities!
| . *** SOURCE CODES! ***
TF1_2SRC.ZIP 117265 10-01-96 Quake: - TeamFortress Quake Version 1.2
| Multiple Player classes patch
| for Quake, with advanced team
| options, new weapons, items,
| rules, Advanced Map Support, etc.
| Source only.
THEBEACH.ZIP 240951 10-14-96 Quake: - The Beach
| Info [S/-/D] New ./././././. (by GamesNet)
| The Beach! w/ a moving boat & waves !.
| has all the weapons,and a secret room........
| Oh yea, don't forget the fish under the pier
| lots of em.
| Additional Credits to : ID Software, for Qu
| QBSP256b from woofer
| 3DS2MAP by Travis (Lemur)
THRED06B.ZIP 438009 10-01-96 Quake: - Thread 06B
THROWEYE.ZIP 6875 10-01-96 Quake: - ThrowEyes 1.0
TITEROPE.ZIP 80635 10-09-96 Quake: - Tightrope
| Info [S/-/-] New ./././././. (by GamesNet)
| Compact single player level with good kill
| potential. Kill stuff,
| keys, stay alive & get out. You know...the
| usual...
| Additional Credits to : Romero, Carmack & a
| the wonderfully tw
| Sto (Remco Stoffer) sto@pi.net for his Quake
| Tricks file.
TMSKIN10.ZIP 114252 10-22-96 Quake: - The Fair Team Skin
| Id's player skin makes it hard to tell what t
| a person is on fr
| front, and that adds a needless complication
| team games. The p
| was well put by somebody on Usenet (sorry for
| paraphrase and m
| attribution, this is from memory of a post fr
| few months ago)
TOD.ZIP 131438 11-03-96 Quake registered: - Tower of Death for QUAKE
| Info [S/C/D] New -/-/./././- (by GamesNet)
| Tower of Death is a small but tight
| single player / Deathmatch level for
| Quake, utilizing Quake's ability to use
| floors above floors above floors.
| Your main objective is to proceed to
| the third floor exit alive and in the
| quickest amount of time, while slaughtering
| all those who stand in your way. Can you
TOP20S-1.ZIP 471505 10-01-96 Quake: - Changes since Top20Skins-1.0:
TORTURE.ZIP 467121 11-03-96 Quake: - Torture
| Info [S/./D] New ./././././. (by GamesNet)
| Quake level designed with single player in mi
TP_526.ZIP 110174 10-01-96 Quake: - New .exe file for Thred 0.6b.
| Essentially patches 0.5b to 0.6b.
TRACBEAM.ZIP 14995 10-06-96 Quake: - The Tractor Beam
| Info [././.] New ./././-/./. (by GamesNet)
TRAPS.ZIP 131417 09-29-96 Quake: - Booby Trap
| Info [././D] New -/-/./././- (by GamesNet)
| Lays down what appears to be a box of missile
| When another player tries to pick one up... b
| They get a mouthfull! Will hopefully keep th
| rocket hungry freaks on their toes.
TREES.ZIP 8783 11-03-96 Quake: - Trees
| Info [././.] New ./././-/./. (by GamesNet)
| I remember writing a letter to Carmack a
| looooooong time ago, prio
| QTest's release, asking if they could please
| some cool trees,
| combat fire could not penetrate, for realism,
| etc. Oh, so naive.
| before it became so painfully obvious why spr
| would almost be
TWISTED.ZIP 323889 10-17-96 Quake: - Twisted Thoughts
| Info [-/-/D] New -/-/./././- (by GamesNet)
| A Quakematch level optimized for speed and
| gibs-a-plenty!
| Sort of a sci-fi theme, arranged in 3 quarter
| of a ring, and a couple of other passages.
| Check out my web page for a bot-match only
| version:
| try it with 4 bgbots - nonstop action.
TYGARDEN.ZIP 297382 11-10-96 Quake: - The Garden of Ty
| Info [-/-/D] New -/-/./././- (by GamesNet)
| 3 big rooms in connection. One with 4 telepor
| and a rocketlaunch
| one empty exept from a road on poles in the
| middle that leads to a
| and one with a house on the wall and a lake b
| and a sniping sp
| rocks with 16-player ripbot. Also small enoug
| for some great 2-pl
UHOLE.ZIP 38946 10-14-96 Quake: - impulse 100 will fire
| off a little ball that disappears.
ULTQMDL.ZIP 1432444 10-08-96 Quake: - Ultimate Quake MDL
ULTQMIN.ZIP 488754 10-07-96 Quake: - ULTIMATE QUAKE
| by Michael Gummelt
| First release, September 29, 1996
| For use with Quake v1.01
| CONTENTS:
| Introduction
| Miscellaneous Enhancements
| MultiSkins
| Weapons
| Magic & Spells
ULTQSRC.ZIP 181580 10-14-96 Quake: - Here is the source code
| for Ultimate Quake. I was going to wait
| until I fixed the size problem, but
| I had so much demand for it, I had to let it
| This
| reflects some minor bug fixes i've made to th
| first
| release (1.01) of Ultimate Quake. As I've sa
| it
| is going to be hard to take this apart and us
ULTQUTIL.ZIP 119209 10-14-96 Quake: - These are the files you'll
| need to compile your own progs.dat
| from the source code I
| released. If you have themm already, don't
| get them. They are:
| qccdos.exe Quake C compiler for DOS
| qccwin32.exe Quake C compiler for Windows (32
| cwsdpmi.exe needed by the compiler
| Mike
UNREL.ZIP 127802 09-21-96 Quake: - Unreliable Weapons
| Info [././.] New ./././././. (by GamesNet)
UPGRADE.ZIP 896554 10-06-96 Quake Upgrade V1.00
| including -Quake Naked !!!
UPPER.ZIP 198667 11-10-96 Quake: - Upper Limits
| Info [-/-/.] New -/-/./././- (by GamesNet)
| My first attempt at a level EVER. Made
| specifically for deathmatch
| Should be pretty cool but I have only tried i
| player.
| It has platforms going high into the sky + al
| weapons and powerup
| The architecture is pretty boring and there i
| really cool stuf
VAMP10.ZIP 580354 09-29-96 Quake: - Vampire Mod
| Info [././.] New ./././L/./. (by GamesNet)
VAULT.ZIP 406870 10-23-96 Quake: - The Vault
| Info [./-/.] New ./././././. (by GamesNet)
| Three round rooms and one lofty room with
| various paths in between. Teleports and Lifts
| included along with some nice architecture.
VBOT11.ZIP 377764 11-03-96 Quake: - Victim Bot
| Info [././.] New ./././L/./. (by GamesNet)
| So. You think you're pretty hot stuff. You
| rock _anyone_
| you know in a DeathMatch. Well. Try this ba
| victimBOT.
| Now there are innocent bystanders everywhere!
| Can you avoid them
| while still attacking your target??
VISTIME.ZIP 196977 10-07-96 Quake: - LEET VIS
| Current Version: Time Testing Version
VITAL.ZIP 218262 10-23-96 Quake: - Vital Signs
| Info [-/-/D] New -/-/./././- (by GamesNet)
| Compact 2 player Quakematch level. Plenty of
| every minute, guaranteed.
VOLCANO.ZIP 617401 10-01-96 Quake: - Volcano is my 2nd level
VULCAN.ZIP 124706 10-17-96 Quake: - Vulcan
| Info [-/-/-] New -/-/./././- (by GamesNet)
| Abandoned village at foot of volcano
VX-E1M2A.ZIP 10690 09-29-96 Quake: - E1M2 for Eliminator Bot
| Info [././.] New ./././-/./. (by GamesNet)
| This modification will add level E1M2 to Came
| Newham's Eliminat
VX-E1M7.ZIP 5063 09-29-96 Quake: - E1M7 map for Eliminator Bot
| Info [././.] New ./././-/./. (by GamesNet)
VX-E4M3.ZIP 10700 09-29-96 Quake: - E4M3 map for Eliminator Bot
| Info [././.] New ./././-/./. (by GamesNet)
WATER.ZIP 30565 10-06-96 Standard Water & Sky - from The QuakeLab
WATERFLO.ZIP 79858 10-09-96 Quake: - WaterFlo
| Info [././.] New ./././-/./. (by GamesNet)
| This modification simply uses one of id's
| original textures to cre
| flowing water for Quake, a much needed additi
WILBUR1.ZIP 732544 10-06-96 Quake: - Wilbur's Mod
| Info [././.] New ./././L/./. (by GamesNet)
WINDOW.ZIP 29412 10-14-96 Quake: - Window Textured Portal
| Lighting - concept by Paul Mandell
WIZWELL.ZIP 106578 11-10-96 Quake: - The Wizard's Well
| Info [-/-/D] New -/-/./././- (by GamesNet)
| Much water, some air, a little land and a boa
| Intended for just
| a few players (2-8).
WOOFLITE.ZIP 38484 10-07-96 Quake: - "Light with a progress indicator" fo
| Win32
| This is just a simple modification to the lig
| program to add a p
| indicator, as well as display the # of entiti
| that were actually
| It was compiled by Tom Grandgent (Woofer) usi
| Visual C++ 4.0 wit
| optimizations. If you don't have a Pentium,
| are you doing co
WOTQKE30.ZIP 718020 10-01-96 Quake: - Wheel of Time Quake
XPAK041.ZIP 32222 10-06-96 Quake: - XPak v0.4.1;
| XPAK is a Quake PAK file
| modification/extraction/creation tool. It
| List Lists contents of the .PAK file dire
| Extract Extracts specified lumps to the
| directory tree
| Add Adds/Updates a lump to a PAK file
| Remove Removes a lump from a PAK file
| Rename Rename lump in PAK file
| New since version 0.4.0:
XSOLDR02.ZIP 7153 10-14-96 Quake: - Xsoldier v2 by Bill Turner
XTRAWP19.ZIP 373402 10-01-96 Quake: - XTRAWEAPONS 1.9
YETI.ZIP 70256 10-01-96 Quake: - As requested, another frightening
| creation from my friend Eric. Download
| and overwrite the Shambler.mdl.
ZAXE1.ZIP 162607 09-21-96 Quake: - Zaxe
ZDEATH1.ZIP 115815 10-01-96 Quake: - zdeath1.bsp level
ZEN.ZIP 139158 10-09-96 Quake: - Zen DeathMatch
| Info [./-/D] New -/-/./././- (by GamesNet)
| A pretty neat DM level for quake. Lots
| of sniping, running and few [VERY FEW]
| hiding spots. 2 Secrets that are pretty
| easy to find.
ZEUS10.ZIP 186807 10-07-96 Quake: - ZeusBot
ZONES.ZIP 299185 11-03-96 Quake: - Zones of Death
| Info [-/-/D] New ./././././. (by GamesNet)
| This is a medium sized DM level with one zone
| the bottom that is fairly open, and one on th
| that offers more close combat. The top level
| (zone)
| done by Geese was pasted on top of mine and
| connected with teleporters.